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French games group Ubisoft forecasts higher second-quarter bookings – Reuters

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The UbiSoft Entertainment logo is seen at the Paris Games Week (PGW), a trade fair for video games in Paris, France, October 29, 2019. REUTERS/Benoit Tessier/File Photo
July 20 (Reuters) – French video games group Ubisoft (UBIP.PA) on Tuesday predicted a rise in net bookings for its second quarter as it expands existing game franchises.
The maker of the blockbuster "Assassin's Creed" franchise expects net bookings of 340 million euros ($400.04 million) for the three months ending in September. This is up from 326 million for the last quarter, which was slightly ahead of its own guidance.
"This quarter, we continued to invest in our biggest brands and technologies with the goal of significantly expanding audience reach and recurrence," Ubisoft's co-founder and Chief Executive Yves Guillemot said in a statement.
The pandemic has boosted demand for games, increasing Ubisoft's bookings as gamers stayed home under lockdowns. But the COVID-related restrictions also slowed production across the industry, while console manufacturing was scaled back due to a shortage in electronics components sparked by the pandemic. read more
The company said it planned to expand its brands and bring them to a wider audience through free-to-play on consoles, PCs and mobile – including its Tom Clancy franchise and an unnamed mobile game set to launch in the quarter ending next March.
On Monday, Ubisoft announced an upcoming free-to-play game – Tom Clancy's XDefiant – after it last week postponed the release Tom Clancy's Rainbow Six Extraction and Riders Republic to next October and January respectively.
It also said it had won official approval in China for three titles, including Mario + Rabbids: Kingdom Battle and Tom Clancy's The Division 2.
"The approvals in China are good news," Midcap analyst Charles-Louis Planade said. "China is by far the biggest market in the world, any success can be a big success for Ubisoft."
($1 = 0.8499 euros)
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This Custom Miles Morales PS5 Controller Looks Incredible – GLITCHED

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A custom Spider-Man: Miles Morales PS5 DualSense controller is making the rounds online, and it looks incredible. Created by digital artist Giuseppe Spinelli in collaboration with LetsGoDigital, the striking controller is simply a concept artwork that coincidentally arrived with the launch of the first trailer for Spider-Man: Across The Spider-Verse (Part One).
The Miles Morales-themed DualSense controller was originally created to celebrate the launch of Insomniac’s Spider-Man: Miles Morales on the PS5, but only surfaced recently. Spinelli also revealed that he had been working with airbrush artist Enrico Bertagnoli (aka Berta) to create more Spider-Man themed PS5 controllers too, apart from this Miles Morales controller.
This custom Miles Morales PS5 DualSense sports a striking red and black web design around the frame of the controller, with the game’s slogan “Be Yourself” plastered on the touchpad. The lighting around the touchpad was even changed to a more thematic red instead of the usual blue. The controller was made as a showcase piece, since it’s not actually a licensed Sony product (though it would be great if PlayStation took a few hints). Check out the images below:
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Unfortunately, the controller is not for sale right now. Spinelli and LetsGoDigital aren’t entirely against the idea of mass producing them in bulk, though it comes with its own set of issues. Thanks to a combination of supply chain issues and having to painstakingly paint each controller manually, it will not exactly be cheap or speedily available. Alternatively, you can DM or email Berta on his social media channels if you’re interested in getting your hands on one. It’s not entirely guaranteed, though.
The few custom Miles Morales controllers that Spinelli and Berta did create are currently being preserved as memorabilia, with one of them residing in Bonami Gaming Console Museum in The Netherlands.

Source: Giuseppe Spinelli
Writer | Geek | Aspiring Novelist | Will probably ruin your kitchen | Legend has it Sam beat Dark Souls while skydiving (he didn’t)



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Heat vs. Grizzlies: How to watch NBA online, TV channel, live stream info, game time – CBS Sports

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Icarus tree sap guide: How to craft this sticky stuff – PC Gamer

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By Christopher Livingston published 6 December 21
Tree sap is used to create epoxy for high-tier crafting in Icarus. Here’s how to make it.
Need to craft some Icarus tree sap but don’t know how? There’s quite a lot of stuff on the Icarus tech tree, and it can be difficult to tell exactly what every item does. So when you see a recipe that includes tree sap, it’s not entirely clear how to find or make the sticky stuff. Tree sap is an ingredient for crafting epoxy, which is important for upper-tier crafting recipes like a machining bench—the item you use to make guns, armor, and steel tools. Yep, you need tree blood in order to make military equipment. But where do you find it?
Trees are a sensible guess, and there’s no shortage of trees in Icarus. But it’s not quite the answer. Below we’ll explain exactly where to find tree sap, and what you’ll need to craft a whole bunch of it.
First you’re going to need a crafting bench, which means being at least level 10 and having a spare blueprint point to unlock it. You’ll find the crafting bench at the start of the Tier 2 tech tree. To build it you’ll need 12 fiber, 20 sticks, 50 wood, and 12 stone.
With the crafting bench built and placed, you’ll need to unlock the mortar and pestle, which you’ll also find on the Tier 2 tech tree. This is the item you need to make tree sap, and you’ll see on the top half of the list, just past the potbelly stove and cooking station. Unlock the mortar and pestle with a blueprint point, and build it at the crafting bench with 4 silica ore and 12 stone. Take it from the device inventory and put it in your inventory or hotbar slot.

Next, place the mortar and pestle somewhere—nicely, it can be placed on a lot of stuff you may already have set up, like the top of your storage crate. You can even place it right on top of the crafting bench if you want.
Interact with the mortar and pestle and you’ll see tree sap in the recipe list. It requires 4 sticks, which you probably already have in your inventory. Craft tree sap and it’ll appear in the mortar and pestle device inventory so you can use it in any recipes that require it, like epoxy.

At some point you may need to mass produce tree sap, and you probably don’t want to spend all your time running around picking up sticks off the ground or hoping you get enough while chopping down trees. No worries, you won’t need to. Spend a blueprint point to unlock the carpentry bench and craft it with 80 wood, 12 rope, and 120 copper nails. At the carpentry bench you can take wood you’ve harvested and turn it into sticks. Then turn those sticks into tree sap.
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he’d stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He’s also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
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