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Chennai teen runs away with Rs 33 lakh, gold as parents opposed online games – The New Indian Express

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With Rs 33 lakh & 213 sovereigns, he planned to fly to Nepal, but cops foil bid
Published: 20th November 2021 06:49 AM  |   Last Updated: 20th November 2021 06:49 AM   |  A+A-
CHENNAI: Not liking his parents’ constant nagging about him playing online games, a 15-year-old boy allegedly disappeared from the house on Friday. Before leaving, he packed with him Rs 33 lakh cash and 213 sovereigns of gold ornaments. His plan was to fly to Nepal, away from his parents, and play online games without any disturbance. He had also discarded his old mobile phone, bought an iPhone, and changed his SIM card. However, the police were quick to find him.   
The police said the class 11 student stayed with his father, a contractor with Metro Water, and his mother, a college professor, at the Old Washermenpet area. As he used to play online games all the time, he was often confronted by his parents. “Recently, his parents brought curfew on his screen time much to his dislike. Following this, he had frequent fights with them,” said the police.

On Wednesday, after his father left for work, he went out of the house to meet his friend and did not return until late evening. “As he usually returned home by evening, his parents lodged a missing complaint,” said Inspector of Police Franvin Dani. Meanwhile, when the family started looking for him, they noticed Rs 33 lakh kept in the bureau and 213 sovereigns of ornaments missing. 
Washermenpet Deputy Commissioner R Shiva Prasad constituted a special team under Inspector Franvin Dani and expedited the investigation. By that time, the boy had discarded his old mobile phone, bought an iPhone and a new SIM card. He also booked flight tickets to Nepal, which was bound to depart on Thursday morning at 4 am. The police said that they contacted the boy’s close friend whom he texted his plans to leave for Nepal. He had discarded his mobile phone so that he could not be traced with the IMEI number at the lodge he was staying.
However, with the help of cybercrime officers, the police found the location. “The boy had also booked a room at a hotel in Tambaram to stay near the airport,” said Inspector Franvin Dani. Later, the police team brought him back to Washermenpet and reunited him with the family, along with the valuables.
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Ubisoft NFTs, called 'Digits', launch for in-game items – BBC News

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Game titan Ubisoft has announced its new system to bring NFTs to its in-game items, starting this week.
Non-fungible tokens have exploded in popularity, and are widely used for digital art collectibles.
Ubisoft's system – called "Digits" – will be offered as in-game digital items with one-of-a-kind serial numbers, which can be bought and sold.
Critics argue NFTs are bad for the environment, while offering little benefit over traditional systems.
Ubisoft – famous for games such as the Assassin's Creed, Far Cry and Rainbow Six series – is the most significant game developer and publisher to launch an NFT project yet.
The company claims it has addressed the environmental problems associated with blockchain technology.
Its in-game NFTs will be stored on the Tezos blockchain, which it claims is far more energy-efficient than other options.
But the use of NFTs in gaming remains controversial, with many players and designers believing they are only considered as a way to make money, rather than providing players with any benefit.
Ubisoft's first batch of Digits will launch with "limited editions" – of a fixed number of in-game digital items – for the company's game Tom Clancy's Ghost Recon Breakpoint, on Thursday. They can be paid for with crypto-currency, but only in the launch countries of USA, Canada, Spain, France, Germany, Italy, Belgium, Australia and Brazil.
Many games – especially free-to-play ones such as the popular Fortnite or Warzone titles – make a large chunk of their money through selling in-game cosmetic items or "skins" that change the look of characters or items.
Ubisoft is applying the NFT technology to this game mechanic, and calling its overall ecosystem "Quartz".
NFTs are always unique in some way, but in-game cosmetics are identical for every player who gets a copy. Ubisoft's solution is to put a unique serial number on these digital items.
In one example shown by the company, a digital helmet worn by a character appears to have a serial number "stamped in" to the metal in its appearance – a number Ubisoft says will be different for every owner.
That serial number will be visible in-game to other players, and each player can only own one of each "Digit" NFT, Ubisoft said.
These Digits can then be bought and sold with crypto-currency like any other token on the blockchain – even for those who do not own or play Ubisoft's games. The items will also list previous owners in-game, it said.
"With Digits, items are no longer bound to a player's game inventory since they can be put on sale for other eligible players to acquire on third-party platforms outside of the Ubisoft ecosystem," it said.
But it is unlikely the items would ever be able to be used in non-Ubisoft games.
Some NFTs give the original creator a "cut" of the sale every time it changes hands. Ubisoft has not said if it has set up the system in that way.
The company is characterising the entire release as a "large-scale experiment" and says it has been exploring blockchain technology for four years.
Ubisoft says it is using the Tezos blockchain because it requires "exceedingly less energy" than other systems used to mine Bitcoin or Ethereum crypto-currencies.
Traditional crypto-systems use what's called "proof of work" which involves powerful computers doing extremely intense calculations to verify transactions. Tezos uses a different system, called "proof of stake".
But the whole idea of including NFTs in games is controversial in itself, despite interest from another large gaming firm, EA.
Steam, the largest PC gaming platform, has banned NFT and blockchain games from being listed on its store – which resulted in the removal of some early NFT-based games.
One popular Twitter thread from a game designer on the topic, arguing that NFTs "are harmful to games" and that things are not "made any easier or better by building them with NFTs and blockchain tech", has been retweeted thousands of times.
The trading of cosmetic items for real money has also been proven to work without blockchain technology – by Steam, which released a system for buying and selling in-game skins in 2012.
But Ubisoft said its NFT system is a first step towards "developing a true metaverse". The metaverse concept sometimes includes the idea of digitally-owned items transferring between different digital worlds. Some enthusiasts believe NFTs offer a clear mechanic for doing so.
"Our long-term efforts led us to understand how blockchain's decentralised approach could genuinely make players stakeholders of our games, in a way that is also sustainable for our industry, placing back into their hands the value they generate through the time they spend, the items they buy or the content they create online," argued Nicolas Pouard from Ubisoft's innovation team.
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This Custom Miles Morales PS5 Controller Looks Incredible – GLITCHED

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A custom Spider-Man: Miles Morales PS5 DualSense controller is making the rounds online, and it looks incredible. Created by digital artist Giuseppe Spinelli in collaboration with LetsGoDigital, the striking controller is simply a concept artwork that coincidentally arrived with the launch of the first trailer for Spider-Man: Across The Spider-Verse (Part One).
The Miles Morales-themed DualSense controller was originally created to celebrate the launch of Insomniac’s Spider-Man: Miles Morales on the PS5, but only surfaced recently. Spinelli also revealed that he had been working with airbrush artist Enrico Bertagnoli (aka Berta) to create more Spider-Man themed PS5 controllers too, apart from this Miles Morales controller.
This custom Miles Morales PS5 DualSense sports a striking red and black web design around the frame of the controller, with the game’s slogan “Be Yourself” plastered on the touchpad. The lighting around the touchpad was even changed to a more thematic red instead of the usual blue. The controller was made as a showcase piece, since it’s not actually a licensed Sony product (though it would be great if PlayStation took a few hints). Check out the images below:
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Unfortunately, the controller is not for sale right now. Spinelli and LetsGoDigital aren’t entirely against the idea of mass producing them in bulk, though it comes with its own set of issues. Thanks to a combination of supply chain issues and having to painstakingly paint each controller manually, it will not exactly be cheap or speedily available. Alternatively, you can DM or email Berta on his social media channels if you’re interested in getting your hands on one. It’s not entirely guaranteed, though.
The few custom Miles Morales controllers that Spinelli and Berta did create are currently being preserved as memorabilia, with one of them residing in Bonami Gaming Console Museum in The Netherlands.

Source: Giuseppe Spinelli
Writer | Geek | Aspiring Novelist | Will probably ruin your kitchen | Legend has it Sam beat Dark Souls while skydiving (he didn’t)



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Heat vs. Grizzlies: How to watch NBA online, TV channel, live stream info, game time – CBS Sports

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