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New Nvidia driver for Battlefield 2042 available now, doesn't seem to do a lot – PC Gamer

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By Tyler Wilde , Ted Litchfield 17 November 2021
We’re getting so-so performance with an RTX 2070 Super, with a possible CPU bottleneck.
Battlefield 2042 launched Friday for special edition pre-purchasers, and today Nvidia released a new GeForce Game Ready driver that’s supposed to better align its GPUs with the demands of DICE’s 128-player FPS. We’re not noticing a difference in BF2042 framerates after installing the drivers, though, and Nvidia’s performance-boosting DLSS option continues to have a mild effect. It certainly isn’t delivering “2x faster” rendering, which is the maximum effectiveness advertised by Nvidia.
Before and after the driver update, I’ve been hitting average framerates in the 80s and 90s with an Intel Core i5-9600K and GeForce RTX 2070 Super. That’s at 1440p on the ‘medium’ graphics preset with some other tweaks (all post-processing off, eg), and Nvidia’s performance boosting DLSS option set to ‘balanced.’ With DLSS off, my average fps hovers in the 70s and 80s. The feature is definitely helping, but it’s not the dramatic framerate improvement I get in Control, for example. I also get drops to the 50s, or worse stutters, now and then.
One possible reason players could be hitting an fps wall even with top-of-the-line RTX 3090s is that Battlefield 2042 demands a lot of the CPU: The minimum spec on Steam calls for an AMD Ryzen 5 3600 or Core i5-6600K. My slightly better Core i5-9600K is at 100% utilization most of the time. Staff Writer Morgan Park, whose Ryzen 5 2600 is a tier below the recommendation, also isn’t getting much help from DLSS.
I’m fine with my 80ish fps on an RTX 2070 Super, but a number of disgruntled Reddit threads posted over the past few days indicate that Battlefield 2042 has not been performing as expected for many players. Standards are different for every game, and Battlefield 2042 looks pretty good even on medium settings, but the sentiment is clear: People who own fancy GPUs expect to be able to take full advantage of their 144Hz+ displays in new games with the settings turned up. BF2042 is definitely not delivering that. 
As always, if you have a GeForce card, it’s worth taking a moment to grab Nvidia’s new drivers whether or not you’re playing Battlefield 2042. The update also includes a new upscaling feature which you can read about here.
Tyler has spent over 1,200 hours playing Rocket League, and slightly fewer nitpicking the PC Gamer style guide. His primary news beat is game stores: Steam, Epic, and whatever launcher squeezes into our taskbars next.
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Sony's wild new PS5 controller concept could be a game-changer – Creative Bloq

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By Daniel Piper published 17 January 22
(Quite literally.)
It’s fair to say we weren’t enamoured with the design of Sony’s DualSense controller when it was revealed last year. Like the PS5 itself, the controller is somewhat, er, chonky – but it seems Sony is already working on slimmer design concepts.
A new patent filing reveals the company is working on a new controller design featuring a collapsible control stick. This means the joystick could retract into the body of the controller itself, allowing for a more svelte (and potentially more comfortable) design. And while it might just be a patent, at this rate it might well arrive before the next PS5 restock
PS5 patent
The patent filing itself offers little in the way of information about how the controller will work, simply describing: “A controller, thumbstick, or system comprising a thumbstick body, a thumbstick shaft coupled to the thumbstick body wherein the thumbstick shaft is configured to retract into the thumbstick body and wherein the thumbstick body and the thumbstick shaft is freely rotatable together around a pivot centre within the controller body.” (You know when you read a word so many times that it loses all meaning? Yeah, thumbstick.)
But it seems the concept is all about comfort. “Analog nubs are portable but also very uncomfortable for the user,” Sony says in the filing. “The user moves the flat surface or rough area with pressure from their thumb. This can become quite uncomfortable after a while because the required friction between the user’s thumb and the surface.” 
As with all patents, whether this design will ever see the light of day remains to be seen, but it’s certainly intriguing – and we can’t help but wonder if it’s offering us a glimpse of the next generation of DualSense. If a PS5 ‘Slim’ ever makes it to market (hey, every PlayStation generation has had one), perhaps it’ll arrive complete with a redesigned controller?
PS5 DualSense controller black
Indeed, a collapsible thumbstick could potentially transform the feel of the controller for gamers, offering a much more personalised and therefore comfortable experience. And it could do wonders for storage too – perhaps we’ll even end up with some kind of ‘DualSense Slim’ charging case. And we’re sure it could look pretty cool – better than that horrendous McDonald’s DualSense concept anyway. 
It seems Sony is finally ready to give gamers more options when it comes to the look of the PS5. From those new coloured faceplates to rumours of a console redesign, the days of being restricted to Sony’s reverse-oreo (sorry, white-on-black) design are coming to an end. And perhaps in the near future, we’ll have a brand new controller to enjoy too. Want to start gaming right now? Check out today’s best games console deals below.
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Daniel Piper is senior news editor at Creative Bloq, and an authority on all things art, design, branding and tech. He has a particular penchant for Apple products – some corners of the internet might call him an ‘iSheep’, but he’s fine with this. It doesn’t bother him at all. Why would it? They’re just really nicely designed products, okay? Daniel is also a comedian and national poetry slam champion, and his favourite Bond is, obviously, Sean Connery.
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Rainbow Six Extraction: Is It PS5 & Xbox Series X Enhanced? Answered – Twinfinite

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Dylan Chaundy
Home » Guides » Rainbow Six Extraction: Is It PS5 & Xbox Series X Enhanced? Answered
In Ubisoft‘s latest tactical first-person shooter, Rainbow Six Extraction, you’ll be spending a lot of your time gunning down waves of parasitic alien critters known as the Archaeans. On the whole, all the moment-to-moment action is pretty damn slick visually, but what if you’re playing on next-gen consoles? In this guide, we’ll answer the all-important question: Is Rainbow Six Extraction enhanced on PS5 and Xbox Series X consoles? Without further ado, let’s get into it.
Thankfully, the short answer is: Yes, Rainbow Six Extraction is indeed enhanced on PS5 and Xbox Series X. Those playing on next-gen consoles can look forward to a 4K resolution boost and 60 frames-per-second gameplay.
For comparison’s sake, those playing on PS4 and Xbox One, you’ll be limited to just a 1080p resolution and 30 frames-per-second, which is understandable.
Unfortunately, for those wondering if Rainbow Six Extraction will support 120 frames-per-second on high-refresh-rate TVs, we’ve got some bad news for you. At the time of writing, there’s currently no support for 120fps for Rainbow Six Extraction on consoles.
It could be possible that Ubisoft deploys a patch allowing high-refresh-rate support for Rainbow Six Extraction in the future. However, there’s no official word on it just yet. That said, we’ll make sure to update this post if we hear anything more concrete.
But that’s about everything you need to know about whether Rainbow Six Extraction is enhanced for PS5 or Xbox Series X. For more tips, tricks, and guides, search for Twinfinite, or head on over to our dedicated wiki for the game. And for any questions you have that aren’t answered on the site, do feel free to reach out in the comment section below and we’ll do our best to lend a hand.

Copyright © 2018 Twinfinite, LLC

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How to Watch Illinois vs. Purdue: Game Time, TV Channel, Online Streaming & Odds – The Champaign Room

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It’s a MLK Day matinee.
Game Time: 11 a.m.
TV Channel: Fox
Online Streaming: FoxSportsGO
Radio: All Illinois basketball games air live on radio in the Champaign (WDWS 1400) and Chicago markets (WLS 890). The game is also broadcasted on other stations throughout the state; check the Fighting Illini Radio Network for more information.
Odds: ILL +8.5, O/U 151.5
Head Coach: Brad Underwood (5th season)
2020 Record: 24-7 (16-4 Big Ten)
Gameday Reading:
Head Coach: Matt Painter (17th season)
2020 Record: 18-10 (13-6 Big Ten)
Gameday Reading:
Jan. 2, 2021: Illinois 66, Purdue 58
When Andre Curbelo hits the floor, good things happen for Illinois.
In a game that featured four runs of double digits, the Illini used a 20-5 run — sparked by Curbelo’s fifth straight game with five or more assists — in the second half to hold off the pesky Boilermakers, beating Purdue, 66-58.
Despite Twitter head coaches begging for the freshman to be featured in the starting lineup, the playmaker was quick to show his appreciation for his current role.
“I actually like coming off the bench,” Curbelo said.

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