Connect with us

Games

Sony Interactive Entertainment Granted PS5 Faceplate Patent – Lowyat.NET

Published

on

The PS5 faceplates have been something of a market for accessory makers, but one that a few have gotten in trouble for. You’d think that it’s something that Sony Interactive Entertainment already has a patent for, but surprisingly, it was only granted as recently as last week.
OPAttack was the first to spot the PS5 faceplate patent, which was titled simply “Cover for Electronic Device”. In it are the various diagrams of the faceplates in different angles, but nothing that we haven’t already seen before.
Perhaps an important element here is the description of “The ornamental design for a cover for electronic device”. Some parts of the faceplates in the diagrams are also depicted with broken lines which “depict portions that form no part of the claimed design”, despite them being pretty important parts of the faceplates, like the hooks that attach them to the console body. This would suggest a skin that you stick onto the plates, rather than the whole faceplates themselves.
Considering the whole Dbrand drama last month, one would have thought that the patent was granted a month before. The accessory maker also speculated at the time that this was a sign that Sony Interactive Entertainment would be making its own official PS5 facepates. This may very well be the case. But you’d think that the indicator would be the differently coloured DualSense controllers and Pulse 3D headsets, rather than a patent.
(Source: USPTO via OPAttack, VGC)
Last month, a document meant for publishers and developers on Steam revealed the dates of the Autumn sale. And sure…
The free games for PS Plus subscribers have gotten out early for three months in a row, all coming from…
Last week, Bandai Namco announced Dragon Ball: The Breakers, a very interesting-sounding take on the asymmetrical survival genre. Now, the…
Activision Blizzard may be under heavy scrutiny, but it is not alone. In response to the bombshell report by the…
Monster Hunter Rise will be making its way to PC early next year. If you’re wondering if your system is…
©2021 VIJANDREN RAMADASS. ALL RIGHTS RESERVED.

source

Continue Reading
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Games

Ubisoft NFTs, called 'Digits', launch for in-game items – BBC News

Published

on

Game titan Ubisoft has announced its new system to bring NFTs to its in-game items, starting this week.
Non-fungible tokens have exploded in popularity, and are widely used for digital art collectibles.
Ubisoft's system – called "Digits" – will be offered as in-game digital items with one-of-a-kind serial numbers, which can be bought and sold.
Critics argue NFTs are bad for the environment, while offering little benefit over traditional systems.
Ubisoft – famous for games such as the Assassin's Creed, Far Cry and Rainbow Six series – is the most significant game developer and publisher to launch an NFT project yet.
The company claims it has addressed the environmental problems associated with blockchain technology.
Its in-game NFTs will be stored on the Tezos blockchain, which it claims is far more energy-efficient than other options.
But the use of NFTs in gaming remains controversial, with many players and designers believing they are only considered as a way to make money, rather than providing players with any benefit.
Ubisoft's first batch of Digits will launch with "limited editions" – of a fixed number of in-game digital items – for the company's game Tom Clancy's Ghost Recon Breakpoint, on Thursday. They can be paid for with crypto-currency, but only in the launch countries of USA, Canada, Spain, France, Germany, Italy, Belgium, Australia and Brazil.
Many games – especially free-to-play ones such as the popular Fortnite or Warzone titles – make a large chunk of their money through selling in-game cosmetic items or "skins" that change the look of characters or items.
Ubisoft is applying the NFT technology to this game mechanic, and calling its overall ecosystem "Quartz".
NFTs are always unique in some way, but in-game cosmetics are identical for every player who gets a copy. Ubisoft's solution is to put a unique serial number on these digital items.
In one example shown by the company, a digital helmet worn by a character appears to have a serial number "stamped in" to the metal in its appearance – a number Ubisoft says will be different for every owner.
That serial number will be visible in-game to other players, and each player can only own one of each "Digit" NFT, Ubisoft said.
These Digits can then be bought and sold with crypto-currency like any other token on the blockchain – even for those who do not own or play Ubisoft's games. The items will also list previous owners in-game, it said.
"With Digits, items are no longer bound to a player's game inventory since they can be put on sale for other eligible players to acquire on third-party platforms outside of the Ubisoft ecosystem," it said.
But it is unlikely the items would ever be able to be used in non-Ubisoft games.
Some NFTs give the original creator a "cut" of the sale every time it changes hands. Ubisoft has not said if it has set up the system in that way.
The company is characterising the entire release as a "large-scale experiment" and says it has been exploring blockchain technology for four years.
Ubisoft says it is using the Tezos blockchain because it requires "exceedingly less energy" than other systems used to mine Bitcoin or Ethereum crypto-currencies.
Traditional crypto-systems use what's called "proof of work" which involves powerful computers doing extremely intense calculations to verify transactions. Tezos uses a different system, called "proof of stake".
But the whole idea of including NFTs in games is controversial in itself, despite interest from another large gaming firm, EA.
Steam, the largest PC gaming platform, has banned NFT and blockchain games from being listed on its store – which resulted in the removal of some early NFT-based games.
One popular Twitter thread from a game designer on the topic, arguing that NFTs "are harmful to games" and that things are not "made any easier or better by building them with NFTs and blockchain tech", has been retweeted thousands of times.
The trading of cosmetic items for real money has also been proven to work without blockchain technology – by Steam, which released a system for buying and selling in-game skins in 2012.
But Ubisoft said its NFT system is a first step towards "developing a true metaverse". The metaverse concept sometimes includes the idea of digitally-owned items transferring between different digital worlds. Some enthusiasts believe NFTs offer a clear mechanic for doing so.
"Our long-term efforts led us to understand how blockchain's decentralised approach could genuinely make players stakeholders of our games, in a way that is also sustainable for our industry, placing back into their hands the value they generate through the time they spend, the items they buy or the content they create online," argued Nicolas Pouard from Ubisoft's innovation team.
EA says NFTs are the future of games industry
What are NFTs and why are some worth millions?
Twelve-year-old boy makes £290,000 from whale NFTs
OpenSea admits insider trading of NFTs
NFT-based fantasy football cards raise $680m
Buying a pink NFT cat was a nightmare
Banksy was warned about website flaw before hack
The 'insane' money in trading collectible cards
Is this the end for the Fifa video game series?
Loot boxes: I blew my parents' savings on Fifa
China says nations will pay for Olympic boycott
Backbench Tory MPs threaten revolt over new restrictions
Three UK government Xmas parties to be investigated
How Myanmar military uses torture to suppress women
Why is the UK PM under pressure over a Christmas party?
Held in chains for using WhatsApp. VideoHeld in chains for using WhatsApp
Why is Nigeria destroying Covid vaccines?
Africa needs China and the US to work together
The secret diaries of Afghan women
Chimamanda Ngozi Adichie: ‘I want to say what I think’ VideoChimamanda Ngozi Adichie: ‘I want to say what I think’
'A Verstappen can't lose' – the making of an F1 phenomenon
BBC Travel: Japan's new 1,000km hiking trail
'It feels like the greatest gift'
Chris on buying his house in Liverpool for just £1
The ultramarathon that ended in tragedy
Why have some survivors been threatened for telling their story?
© 2021 BBC. The BBC is not responsible for the content of external sites. Read about our approach to external linking.

source

Continue Reading

Games

This Custom Miles Morales PS5 Controller Looks Incredible – GLITCHED

Published

on

A custom Spider-Man: Miles Morales PS5 DualSense controller is making the rounds online, and it looks incredible. Created by digital artist Giuseppe Spinelli in collaboration with LetsGoDigital, the striking controller is simply a concept artwork that coincidentally arrived with the launch of the first trailer for Spider-Man: Across The Spider-Verse (Part One).
The Miles Morales-themed DualSense controller was originally created to celebrate the launch of Insomniac’s Spider-Man: Miles Morales on the PS5, but only surfaced recently. Spinelli also revealed that he had been working with airbrush artist Enrico Bertagnoli (aka Berta) to create more Spider-Man themed PS5 controllers too, apart from this Miles Morales controller.
This custom Miles Morales PS5 DualSense sports a striking red and black web design around the frame of the controller, with the game’s slogan “Be Yourself” plastered on the touchpad. The lighting around the touchpad was even changed to a more thematic red instead of the usual blue. The controller was made as a showcase piece, since it’s not actually a licensed Sony product (though it would be great if PlayStation took a few hints). Check out the images below:
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Custom Miles Morales PS5 DualSense Controller SpinelliCustom Miles Morales PS5 DualSense Controller Spinelli
Unfortunately, the controller is not for sale right now. Spinelli and LetsGoDigital aren’t entirely against the idea of mass producing them in bulk, though it comes with its own set of issues. Thanks to a combination of supply chain issues and having to painstakingly paint each controller manually, it will not exactly be cheap or speedily available. Alternatively, you can DM or email Berta on his social media channels if you’re interested in getting your hands on one. It’s not entirely guaranteed, though.
The few custom Miles Morales controllers that Spinelli and Berta did create are currently being preserved as memorabilia, with one of them residing in Bonami Gaming Console Museum in The Netherlands.

Source: Giuseppe Spinelli
Writer | Geek | Aspiring Novelist | Will probably ruin your kitchen | Legend has it Sam beat Dark Souls while skydiving (he didn’t)



(adsbygoogle = window.adsbygoogle || []).push({});

Rockstar Announces GTA Online DLC With Franklin and Dr Dre
Arcane Easter Eggs You Probably Missed in The Show
These Stalker 2 Screenshots Show Off The Power of Unreal Engine 5
Halo Infinite Began Development as a Much Larger Game
The Game Awards – When and Where to Watch
GLITCHED was created by taking everything we love and putting into one place. It contains a little something for everyone be it your favourite comic book, what to binge on Netflix this weekend, or your annual first-person shooter. The idea that one can love all the cool things is not hard to comprehend, you just need to find a place for it. That place is GLITCHED..

source

Continue Reading

Games

Heat vs. Grizzlies: How to watch NBA online, TV channel, live stream info, game time – CBS Sports

Published

on

source

Continue Reading

Trending