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By 15 November 2021
At least one boss from each game will be arriving in the other.
Last month, a news post from the developers of Minecraft-esque 2D crafting game Terraria included a surprise gif of Terraria boss the Eye of Cthulhu appearing in Tim Burton-esque multiplayer survival game Don’t Starve Together. Then Klei, developers of the Don’t Starve games, tweeted a gif of their boss monster the Deerclops appearing in Terraria, before confirming that, yes, a crossover was on the way.
Now Klei has revealed the release date of An Eye for An Eye, a Don’t Starve Together update that will launch on November 18. “They sure don’t make planes of existence like they used to”, Klei writes. “One teensy little mishap has plunged the world of Terraria into rather… constant danger, and is terrarizing the Constant like nothing before! Survivors and Terrarians alike will have to keep a watchful eye out… after all, who knows what might slip through the cracks when two worlds collide?”
The Terraria half of the crossover remains mysterious, with its creators at Re-Logic saying in an October update that, “Our good friends at Klei Entertainment have been hard at work in parallel with the team at Re-Logic in order to make both sides of this crossover worthy of the fanbases – and authentic to the gameplay – of each of these amazing titles.” As to what the crossover will contain, the update noted, “we are swapping terrifying foes. What else might be making the journey to DST and vice versa?”
So yes, at least one boss from each game will be hop over to the other, but whether characters in Terraria will suddenly be able to, say, create meat effigies to resurrect themselves—as survivors in Don’t Starve can—remains unknown. Damn, that’s a weird game.
Jody’s first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia’s first radio show about videogames, Zed Games. He’s written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody’s first article for PC Gamer was published in 2015, he edited PC Gamer Indie from 2017 to 2018, and actually did play every Warhammer videogame.
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Sony to keep making PlayStation 4 as PS5 output hits snag – New York Post
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Sony’s plans to mass produce its new PlayStation 5 gaming console have been put on hold because of disruptions in the global supply chain — forcing the company to keep cranking out its older PS4 systems.
The Japanese tech giant had initially planned to phase out manufacturing of PS4 at the end of last year and move to a full transition to its newer consoles, according to Bloomberg. But now it is pivoting to produce as many as 1 million of the old models in 2022.
After introducing the PS5 in November 2020, supply has been scarce due to shortages in advanced chips and other commodities needed to mass produce the hardware.
This past November, Sony reduced its PS5 production outlook. Initially, it aimed to make more than 16 million units in the year ending in March, but that number was trimmed to 14.8 million.
The older PS4 is cheaper to make and uses less advanced chips and software than its successor. Released in 2013, the PS4 has sold more than 116 million units and remains popular among gamers.
The PS5, which offers more sophisticated graphics and faster loading times than the PS4, was also met with great fanfare. As of September 2021, it has sold 13.3 million total units — surpassing the 7.6 million units that the PS4 sold in its first year of availability nearly a decade ago.
Sony told assembly partners late last year that it is pivoting to manufacture more PS4 consoles this year, though a company spokesperson denied that it had planned to discontinue production altogether.
“It is one of the best-selling consoles ever and there is always crossover between generations,” a spokesperson told Bloomberg.
This past fall, Sony reported a 27% increase in sales in its gaming division for the three-month fiscal quarter that ended on Sept. 30. The firm credited the popularity of the PS5.
In total, the Japanese conglomerate’s gaming division recorded $5.7 billion in sales during the three month period starting in July. Operating income fell 21% to $727 million while the company generated $10.8 billion in revenue.
Sony isn’t the only gaming company that is relying on its older technologies to keep profits flowing during the supply chain crunch.
Last year, Nvidia, the US firm that makes processing units for gaming consoles, revived its previous generation of GTX 1050 Ti graphics cards due to the shortage in semiconductors.
While the company never officially discontinued production of the card, it was not listed for sale as recently as November 2020.
The card was first introduced in 2016, but was gradually phased out in favor of the newer 16-series cards, according to PC Gamer.
Market observers say that the supply chain crisis and chip shortages will likely last through this year.
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