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What To Expect From PlayStation In 2022 – Kotaku

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The longest year ever, 2021, is finally over. But for all the trials and tribulations it put us through, there’s no denying there were some great games that helped us get through it all. Like Microsoft and Nintendo, Sony had a solid year with strong exclusives like Deathloop, Kena: Bridge of Spirits, Ratchet & Clank: Rift Apart, and Returnal. Honestly, the year ahead is looking great for PS4 and PS5, too. So let’s look at what Sony plans to serve us in 2022.
Despite the myriad hiccups this mysterious game experienced toward the end of 2021, Abandoned from developer Blue Box Game Studios caught everyone’s attention due to folks thinking it was secretly a Silent Hill game being made with the involvement of Hideo Kojima. Some sort of cinematic first-person horror survival shooter, all anyone’s seen so far is the enigmatic announcement trailer and a brief teaser shown via a PS5 app. The app is supposed to be a launchpad for Abandoned, housing a longer trailer and a hands-off demo to give people an idea of what gameplay looks like, but none of that has come to fruition yet. Folks were so pissed about this that Blue Box asked everyone to stop sending them death threats. As of now, we still know next to nothing about Abandoned, and yet people are still hyped about it.

Release Date: TBD 2022
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This fun little adventure is a spinoff from a set of mini-levels found in Super Mario 3D World starring Toad waddling his way through small puzzle-box levels.
Developed by action game masterminds Platinum Games, Babylon’s Fall is a hack-and-slash action-RPG with zippy combat and a host of weapons to choose from. It kinda has Nier: Automata vibes, which is cool since that was an excellent combat experience, so here’s hoping Babylon’s Fall can satiate us until Bayonetta 3 comes out (on Switch, that is).

Release date: March 3
Revealed in December 2020 as a PS5 console exclusive for “at least 24 months,” Square Enix’s Project Athia made a big splash when it was reintroduced with the new Forspoken name in March 2021 and a flashy gameplay trailer during Sony’s September 2021 PlayStation showcase. An action-RPG by Final Fantasy XV developer Luminous Productions, Forspoken looks pretty damn enticing with its fluid combat, emphasis on traversal, and high-fantasy setting. We weren’t totally sold on the Black protagonist, especially since it seems there were no Black consultants or developers on the project, but at least the game is shaping up to look slick.

Release date: May 24
Coming from The Evil Within developers Tango Gameworks, Ghostwire: Tokyo hasn’t made a peep since it was delayed to early 2022. Literally, we know almost nothing about it. It’s a first-person action game. There’s some story about the population suddenly disappearing and you, as the player character, must use psychic and paranormal abilities to reverse the catastrophe. That’s about it.. At least Ghostwire: Tokyo helped usher in a new internet sensation: creative director Ikumi Nakamura, who left Tango in 2019 to start her own indie outfit.

Release date: Early 2022
Perhaps one of Sony’s three biggest games launching this year, Santa Monica Studio’s God of War Ragnarok has everyone champing at the bit. A sequel to 2018’s critically acclaimed God of War reboot, Ragnarok sees our father-son duo, Kratos and Atreus, contending with new enemies as Atreus, older and curious about who he his, finds a potential love interest in Angrboda. It appears to feature much of the same brutal and crunchy combat from 2018, but with more abilities and weapons at Kratos’ disposal. Sadly, this reboot series won’t become a trilogy because those just take too long.

Release date: TBD 2022
We know what this is. It’s Polyphony Digital. It’s Gran Turismo. It’s simulation racing. What more is there to talk about? Except there is more to talk about because Gran Turismo 7 houses an extensive single-player campaign mode that unfortunately requires an internet connection, much like 2017's GT Sport. More than that, though, is the fact that the upcoming racer will take advantage of the DualSense’s haptic feedback to mimic a real car’s anti-lock braking system. Kinda like feeling the resistance when shooting in Deathloop, expect there to be a little friction when drifting on the speedway.

Release date: March 4
The second of what I’m dubbing Sony’s Big Three, Guerrilla Games’ hotly anticipated Horizon Forbidden West seems like a big-ass expansion on the first entry from 2017. Featuring an expanded arsenal of gear and moves for Aloy, an attitude adjustment for every NPC in the game, and suitably epic dinosaurs, Horizon Forbidden West embodies the sequel ethos of “more, more, more.” Maybe this is a bad thing for some, but those just dying for more Aloy can rest easy knowing Guerrilla Games is giving us exactly that.

Release date: February 18
Developer Sloclap’s Sifu rounds out Sony’s Big Three in a spectacular way. An action-adventure beat-em-up, Sifu builds on what Sloclap did with Absolver but turns the volume way the hell up to 11 with an interesting-sounding narrative, flashy combat, and punches so fast your head will spin. Every bit of promotional material for this game looks tight, and while I’ve yet to get my hands on it, it’s definitely the one I’m most stoked about playing.

Release date: February 22
Excuse me for getting a little sappy here, but the thought of playing as a stray cat makes me incredibly sad. But maybe that’s the point, as developer BlueTwelve Studio’s Stray is quite literally about a stray cat that ends up in a robot-populated world with one simple goal: to get back to its family. Cue the sad violin and the waterworks, folks, because I’m in tears. A third-person, open-world action-adventure game, Stray looks to be a meditative exploration on the notion of machines and how they impact (or infect, depending on how you look at it) the natural world. Should be an interesting, evocative, and tearjerk-y of a time, all things considered.

Release date: TBD 2022
I know, I know, another battle royale game. But Vampire: The Masquerade – Bloodhunt, from developer Sharkmob, looks particularly interesting on account of its license and rather gory take on the oversaturated genre. This is a horror-based PvP experience sure to satiate Vampire: The Masquerade fans at least until the next mainline title, Bloodlines 2, launches…whenever that is. It’s been out since September via Early Access on Steam where it’s garnered nearly 9000 reviews with an overall rating of “mostly positive,” but Bloodhunt is slated to make its console debut on PlayStation 5 sometime this spring.
Release date: Spring 2022
Of course, above are just some of the biggest console exclusives Sony has in the pipeline. Whether you own a PlayStation 4 or PlayStation 5—or hell, even an Xbox—there’s plenty to look forward to. Here’s a look at some cross-platform stuff in case you forgot about them.
This is only a small fraction of what Sony has in the works, and it doesn’t even take into account everything that’s supposed to launch this year. Both the Nintendo Switch and Xbox consoles look like they’re poised to have a dope 2022, so the saying that there’s a little something for everyone really rings true.
There are some absences on the list, such as KO_OP’s Goodbye Volcano High and Ska Studios’ Salt and Sacrifice, but including everything would make this incredibly unwieldy. Just know that 2022 is likely to feature a game you’ll lose hella hours to and/or that will claw its way onto your own personal all-time top 10 list.
Of course, this all seems dependent on whether you can even find a PlayStation 5, as it appears that the company is preparing to pump out more PS4s to combat the next-gen console shortage. At least most of the games on this list, if not all of them, will be available on both PlayStation 4 and PlayStation 5.
 

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Why Overwatch 2 could still be on PS4 and PS5 as Microsoft buys Blizzard – HITC – Football, Gaming, Movies, TV, Music

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Blizzard Entertainment
Microsoft has announced that they are buying Activision and Blizzard, but PlayStation fans should know that Overwatch 2 will still likely be on PS4 and PS5 instead of becoming an Xbox exclusive.
It’s one of the most popular multiplayer IPs right now and fans have the Lunar event for 2022 to anticipate. No start date has been announced as of yet, but it’s expected to happen in early February.
While the forthcoming Lunar event is imminent, the long-awaited sequel will not arrive soon.
Overwatch 2 will be on PS4 and PS5 when it comes out as things stand.
As of writing, the game is currently pegged for both generations of PlayStation and Xbox consoles, as well as Nintendo Switch and PC. It was announced all the way back in 2019 and there has been scarce details ever since.
Unfortunately, recent rumours suggest that it will be a downgrade from the original that we are playing right now. This is because there are rumours that its designs will be simplified to make it compatible with mobile.
One of the reasons Overwatch 2 may not be an Xbox exclusive is because Microsoft are not fully buying Activision and Blizzard until 2023.
The game has already been in development for PlayStation and other systems for many years, so it will almost definitely arrive on PS4 and PS5. It would be similar to how Psychonauts 2 and Deathloop still released on PlayStation despite Microsoft’s purchase of Double Fine Productions and Bethesda.
We don’t know when the long-awaited sequel will come out, but rumours suggest that the earliest it will arrive is holiday 2022. However, even this seems like wishful thinking as Blizzard hasn’t even committed to 2023.
In addition to all of the above, Bloomberg also reports that Microsoft plan to continue making “some of Activision’s games” for PlayStation consoles with “some content” exclusive to Xbox. This could mean Overwatch 2 arrives on PlayStation but has some skins, weapons, and possibly maps on Xbox only.
As Cassidy continues to recruit members to Overwatch, he has his eyes on a formidable soldier.

Read Issue #3 in the latest Overwatch comic: New Blood by @rayfawkes, @kohquette and @darkhorsecomics.

👀 https://t.co/09eMkZml2M pic.twitter.com/36fWoWowuo
Microsoft will own Activision and Blizzard sometime in 2023 after announcing that they are buying the publisher for $68.7 billion.
This means that they will own Call of Duty, as well as previous PlayStation icons Crash Bandicoot and Spyro. In addition, Microsoft will also own Diablo and the extremely popular World of Warcraft.
All of this adds to Phil Spencer’s incredible line-up of acquisitions which already included Bethesda.
In other news, PlayStation Spartacus: Sony Game Pass release date and price rumours

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"Will Sony buy Ubisoft?" and other questions after Xbox's shock acquisition of Activision Blizzard – VG247

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On January 18, 2022, Microsoft announced plans to acquire Activision Blizzard. This is a platform holder buying one of the biggest games publishers and one of the world’s biggest games. Call of Duty, Activision’s flagship product, has suffered some declines in recent years, but it remains a massive series. And more significantly, it is one of the most popular games on PlayStation.
Activision Blizzard is also a company embroiled in lawsuits and ongoing conflict with its employees, and has had its reputation seriously harmed due to a sexual misconduct scandal.
I am a business journalist, and there’s a lot to discuss here in terms of industry consolidation, workplace practices and business models. But if my Twitter feed is anything to go by, there are a lot of buring questions from gamers, too – particularly around what this means for the future of Call of Duty, and how PlayStation might react to this industry-changing announcement.
It’s a bit too early to know the answers to these. But we can make some educated guesses based on what each company is saying. So let’s get to it.
Whenever you talk to Microsoft, you’ll hear execs and marketing types talk about the ‘billions’ of gamers that it wants to reach. Considering its consoles have never even cracked 100 million sales – and indeed, only a few consoles have ever reach that level – the company has to think beyond the console to do this.
That involves being big in PC, big in mobile, and big in countries outside of the US and Western Europe. It involves making console games more accessible and more affordable.
That’s why it’s building up Game Pass, and it’s why it is trying to make games streaming work, and it’s why it’s buying all these games and studios, and investing heavily in technology and cloud gaming.
Lots of people will focus on Call of Duty, for obvious reasons. It’s one of the biggest games brands in the world. But in Blizzard, Microsoft has a major PC games studio, and in King, it would own one of the most successful mobile gaming developers out there. Activision – even more than Bethesda – gives Microsoft the creative talent and content that it needs to make what it’s doing with subscriptions, streaming, and technology reach those ‘billions’ of players.
That’s its goal.
Big consolidation of games companies can lead to concerns over creativity and opportunities. But there are also potential positives. Activision Blizzard will likely have a bit more freedom to spend longer on their games, and will no longer feel the pressure to have to release big sequels to their franchises regularly. For those gamers concerned about Blizzard’s recent output, being part of the Microsoft family might just give them the space they need to get back to its best.
There will inevitably be some questions that Microsoft will need to face around this deal. Antitrust and monopoly laws are designed to stop one company becoming too dominant, and putting them in a situation where they basically control the market. Xbox is now certainly a massive gaming powerhouse in this regard, owning some of the biggest and most profitable titles in games. It has the power to really transition the business towards a subscription-based future.
However, the games industry is huge, and there are lots of big players out there. Xbox may have a number of big IP and developers, and operates across most major platforms. But it isn’t the biggest console games company out there – that’s Nintendo and Sony. On PC, it’s a long way from challenging Valve. And on mobile, King may be a major player, but there are other significant names out there, such as Zynga.
But those are just the traditional games companies. Facebook’s investment in the Metaverse, Epic Games has Fortnite, there’s Roblox, Google with Stadia, Apple on mobile, and even Netflix and its games expansion. There is a lot of games competition out there right now. It’s never as simple as all that, but there’s a lot of reasons to suggest that Xbox isn’t a monopoly in games. Not yet, anyway.
No. Call of Duty will definitely remain on Xbox, PC and smartphones. The real question is: will Microsoft stop Call of Duty coming out on PS5?
Possibly, but not definitely. Call of Duty is a global, mass-market games brand that extends well beyond one platform. In many ways, it’s not too dissimilar to Minecraft, which is a true multi-format video game that Microsoft also operates. Taking Call of Duty off PlayStation will boost Xbox console sales, but will likely hurt Call of Duty in the process – that series has a lot of fans on Sony’s console. Xbox may well decide that there’s a lot of value in having a major game on a competitor’s console.
Yet, you could argue the same thing is true with Elder Scrolls, and Microsoft has made it clear that the next game in the series will be an Xbox exclusive.
This has an active and engaged audience on PlayStation already, and as a free-to-play title, the whole point is making it as accessible as possible. So in this case, I would be very surprised if Warzone disappeared from PS5. Just as I would be surprised if Elder Scrolls Online suddenly went Xbox exclusive.
It’s possible, but then it always was. Microsoft’s acquisitions are not purely about Xbox consoles. In fact, they’re mostly about driving the Game Pass subscription service, which is on PC. Microsoft has some popular PC titles like Age of Empires and Flight Simulator, but Blizzard takes that up another level.
The real thing for Microsoft here would be to incorporate an IP like Warcraft into its existing PC Game Pass subscription service.
You have to hope so. Microsoft isn’t perfect, but it has been vocal in its efforts to be a more inclusive, welcoming and diverse business. It’s not saying much, but the Xbox management team is one of the most diverse in the games industry, and it’s rightly proud of that.
It’s worth noting, however, that Microsoft has a ‘limited integration strategy’, which basically means it buys companies, offers them help, but ultimately leaves them to operate how they want. The thinking is that if they go in and meddle too much, it risks damaging what made it successful in the first place (and Xbox has certainly made those mistakes before). This strategy started with the acquisition of Mojang, and it’s worked very well for it so far.
It’ll be on Activision to ask for help from Microsoft. And I suspect it will.
Workplace culture doesn’t change overnight. New processes take time to bed in. Bad apples need to be moved on and replaced by the right people. Microsoft could certainly help, but it’ll take time.
This depends on what PlayStation wants to achieve. The reason Xbox needs these studios and these games isn’t purely to sell more consoles, but to grow its subscriber base in Game Pass and reach new markets.
Sony already has a successful console platform, a strong base of studios making great games, and it’s currently popular in far more markets than Xbox.
But it is facing competition, not just from within games but outside, too. And if it wants to fend off these rivals, or even compete better with new concepts like Game Pass, it may need to keep acquiring.
And PlayStation has been acquiring companies. These acquisitions may not be on the same industry-shaking level as Activision or Bethesda, but this is the games industry we’re talking about… who can say where the next smash hit will come from? It could be a big studio like Infinity Ward, or an entirely new start-up. Sony has been investing a lot in new teams over the past 12 months. Last year it signed the first game from Deviation Games (ex-Call of Duty veterans), Firewalk Studios (ex-Destiny folks) and Haven Studios (former Assassin’s Creed devs). Maybe this generation’s big hit video game will come from one of them, rather than an established player.
But watch this space. We are in a world of rapid consolidation. Maybe next week we’ll hear that Sony is buying Ubisoft. Or Facebook is buying Sony. Or Netflix. The games industry is changing quickly.
Potentially anybody. We can all see how attractive a company like Sega might be to Xbox, or Square Enix to Sony. There are plenty of people looking to buy, the question is who might want to sell?
Take-Two, Ubisoft and Nintendo have all previously stated that they are not for sale. But things change. Ubisoft is currently struggling to keep staff following a number of workplace scandals, and its games and business practices are coming under criticism. It may have famously fought off a hostile takeover before, but might it be more open to an amicable takeover now?
What I can say, is that we’re less than three weeks into 2022 and we’ve already had two of the biggest games acquisition in history (the other being Take-Two/Zynga). There will be more.
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Warning to parents about the potential dangers around online game Roblox – CBS46 News Atlanta

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Warning to parents about the potential dangers around online game Roblox  CBS46 News Atlanta
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